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Buy wacker packer
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Lightweight, high strength aluminum components keep machine weight down and allow for easy handling. WP plates are also popular for landscape applications for subbase and paver compaction. These plates have set the standard for performance and durability in confined areas such as parking lots, highway and bridge construction, next to structures, curbs and abutments.

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Water tank models are available for asphalt applications. Designed for the compaction of granular, mixed materials with some cohesive content.

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In theory this could work for upgrading 5 weapons, too.The WP premium plate series feature a patented computer designed base plate that has a tapered bottom and edges for high speed and excellent maneuverability. We achieved this with two people so it is possible. Either at the immediate beginning of a level, immediately after a Devil Dog round, or near the end of a round, the quickest way to the Pack a Punch is simply to teleport, keeping in mind it costs 1500, so either have 6500 points or have someone else pay for it. There's only one window outside on the ledge that you need to watch, and the rest will funnel up the stairs. But a great place we found was atop a catwalk on the wall opposite and above Teleporter C (up where the Random Box could spawn). Since the door to C is open, you no longer have it to protect you. Once you're ready for C, you can repeat this whole process.Īfter linking all three teleporters, you now need enough points to upgrade: 5000. The Devil Dogs might spawn close, but before round 10 they shouldn't be too much of a problem. You want to leave C for last because this is a great safe position as nothing can come from behind. After linking Teleporter A, return to the area in front of Teleporter C (where the Random Box is), and repeat in similiar fashion for Teleporter B, moving when you feel comfortable and are "financially" ready. Since you should have slow zombies, it shouldn't be frantic. Just make sure you have plenty of points the doors right outside of the teleporter are 1250, any others are 750, debris is 1000.īIG KEY HERE: THE PERSON WHO STARTS THE LINK OF THE TELEPORTER DOES NOT HAVE TO BE THE ONE WHO RUNS BACK TO THE MAINFRAME! Simply split up or have one person return to the mainframe to push X once the countdown begins. Then, when we started to link, we waited until NEAR the end of a round, keeping at least TWO slow zombies alives two because many times the very last one alive will start to run regardless of its original speed. We made our way to the power switch/Random Box during round 4. The strategy we used was to link the teleporters in alphabetical order to what they are on the map. Obviously you just need to use the machine once for these particular 25 points. Don't worry about how many rounds you can get to, or too much about the Random Box (although you should try a few times to get a good weapon).

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If you want this achievement, set early on that this is what you're focusing on. This can be done with 2 people (I did it with my friend, Benito Arf). *This may seem lengthy for this somewhat-simple achievement, but I believe this is a good strategy to use at any time, especially if you're just going for number of rounds*įirst, the Pack a Punch machine will only work after you've turned the power on and linked all three teleporters together.













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